ExperienceDNA
ExperienceDNA - We design the perfect user experience for your future innovations
Paper accepted in IEEE Transactions on Multimedia - Representing and Coding Light Field Images and Video
Paper accepted at Computer Graphics Forum - 3D mesh compression
Exploration of the potential benefits Extended Reality and Virtual Reality technologies in enhancing movement quality during Return-to-Sport (RTS) assessments post Anterior Cruciate Ligament (ACL) reconstruction.
Head Movement Modeling for Immersive Visualization in VR accepted at the IEEE International Conference on Consumer Electronics (ICCE) 2023.
We are happy to announce that our interdisciplinary paper titled "Linking the cognitive load induced by route instruction types and building configuration during indoor route guidance, a usability study in VR" was accepted for publication in the International Journal of Geographical Information Science.
Funding granted for Interdisciplinary Research Project on improving musical group experiences in VR, using a biofeedback control system
ILLUMINATE - Interactive streaming and representation for totally immersive virtual reality applications
Research infrastructure aimed on bringing, testing and measuring next-gen audiovisual, creative and interactive experiences
Our paper Perceptual Hashing Using Pretrained Vision Transformers won the Best Paper Award at IEEE GEM 2024.
Congratulations to Hannes Mareen, Postdoc Researcher at IDLab-MEDIA, who won the bronze trophy at the Vlaamse PhD Cup 2022
We're happy and honored to announce that our immersive plenoptic dataset paper "SILVR - A Synthetic Immersive Large-Volume Plenoptic Dataset" has been rewarded with the ACM MMSys 2022 Best Open Dataset and Software Paper.
Congratulations to Hannes Mareen, Postdoc Researcher at IDLab-MEDIA who won the first ThesisThread competition
We’re happy and honored to announce that our light field technology paper “Steered Mixture-of-Experts for Light Field Images and Video - Representation and Coding” has been rewarded with the 2021 IEEE Multimedia Prize Paper Award
Best Poster Award at IEEE-EURASIP Summer School on Signal Processing (S3P) 2018
Best Student Paper Award at IEEE International Conference on Multimedia and Expo - ICME 2017
Thomas Sikora of TU Berlin receives Google Faculty Research Award - recognition of joint work with IDLab-MEDIA (UGent-imec)
Top 10% paper award at IEEE 17th International Workshop on Multimedia Signal Processing (MMSP)
Highly Commended Student Paper Award at Picture Coding Symposium - PCS 2015
Top 10% Paper at IEEE International Conference on Image Processing - ICIP 2014
Best Poster Extended Abstract Award at 16th International Conference on Human-Computer Interaction 2014
Special Merit Award at IEEE International Conference on Consumer Electronics 2013
Best paper award at 6th International ICST Mobile Multimedia Communications Conference 2010
AQUa - an adaptive framework for compression of sequencing quality scores with random access functionality
AFRESh - an adaptive framework for compression of reads and assembled sequences with random access functionality
Video enrichment of cycling races
Funding granted for Interdisciplinary Research Project on computer vision and intelligent mowing patterns to automate biodiversity management in grasslands
Our paper "P-Frame Injection for Efficient Packet-Loss Repair in Low-Latency Video Streaming with HESP" is submitted at the IEEE International Conference on Visual Communications and Image Processing (VCIP) 2023.
Our paper "Temporal Layer Injection for Fast Bitrate Ladder Creation in Live Video Streaming" was accepted at the IEEE International Symposium on Multimedia (ISM) 2023.
Compression History Discovery through Video Range Decoding for Fake Video Detection
Our paper "Mixed-Resolution HESP for More Efficient Fast Channel Switching and Packet-Loss Repair" was accepted at the Picture Coding Symposium (PCS) 2022.
We're happy and honored to announce that our immersive plenoptic dataset paper "SILVR - A Synthetic Immersive Large-Volume Plenoptic Dataset" has been rewarded with the ACM MMSys 2022 Best Open Dataset and Software Paper.
Our paper "Keyframe Insertion for Random Access and Packet-Loss Repair in H.264/AVC, H.265/HEVC, and H.266/VVC" was accepted at the Data Compression Conference (DCC) 2022, and our paper "A study on keyframe injection in three generations of video coding standards for fast channel switching and packet-loss repair" was accepted at Multimedia Tools and Applications.
Efficient software-defined adaptive video streaming leveraging 5G terrestrial broadcasting in combination with existing (mobile) over-the-top streaming
We’re happy and honored to announce that our light field technology paper “Steered Mixture-of-Experts for Light Field Images and Video - Representation and Coding” has been rewarded with the 2021 IEEE Multimedia Prize Paper Award
Paper accepted in MDPI Electronics - Keyframe Insertion - Enabling Low-Latency Random Access and Packet Loss Repair
The objective of this project is to investigate low-delay end-to-end contribution and distribution for live-event broadcasting over mobile 5G networks
Funding granted for Interdisciplinary Research Project on computer vision and intelligent mowing patterns to automate biodiversity management in grasslands
Paper accepted in MTAP - Random Access Prediction Structures for Light Field Video Coding with MV-HEVC
PhD - Towards Image-Based Virtual Reality using Kernel-Based Representations
PhD - Light Field Image and Video Coding for Immersive Media
Paper Accepted at IEEE ICCE-Berlin 2019 -s Light Field Image Compression Using Versatile Video Coding (VVC)
Paper presented at SPIE optics & photonics 2019 - Overview of MV-HEVC prediction structures for light field video
Article accepted for publication in the Journal of Real-Time Image Processing - Pixel-level parallel rendering for images and light fields
Paper accepted at EUSIPCO 2018 - Compression of 360° images
Two papers accepted for PCS 2018! Modeling and Real-Time Rendering of Light Field Video
Paper accepted at Computer Graphics Forum - 3D mesh compression
Highly Commended Student Paper Award at Picture Coding Symposium - PCS 2015
Paper in IEEE Signal Processing Magazine - End-To-End Security for Video Distribution
Paper in IEEE Transactions on Consumer Electronics - 3D Video Compression
Paper in IEEE Transactions on Broadcasting - Video quality model
Paper in IEEE Transactions on Broadcasting - Fast Channel Switching
Our camera setup consisting of 56 PiCameras is ready to bring new wide-baseline light field video datasets to the world.
SILVR, a dataset of light field images for six-degrees-of-freedom navigation in large fully-immersive volumes. The SILVR dataset is short for Synthetic Immersive Large-Volume Ray dataset.
Funding granted for Interdisciplinary Research Project on computer vision and intelligent mowing patterns to automate biodiversity management in grasslands
PhD - Towards Image-Based Virtual Reality using Kernel-Based Representations
Paper accepted in IEEE Transactions on Multimedia - Representing and Coding Light Field Images and Video
Article accepted for publication in the Journal of Real-Time Image Processing - Pixel-level parallel rendering for images and light fields
Two papers accepted for PCS 2018! Modeling and Real-Time Rendering of Light Field Video
Our paper on GPU-accelerated real-time 4D planar light-field rendering was accepted at MDPI Electronics.
Exploration of the potential benefits Extended Reality and Virtual Reality technologies in enhancing movement quality during Return-to-Sport (RTS) assessments post Anterior Cruciate Ligament (ACL) reconstruction.
OpenDIBR is an openly-available wide-base ligth field renderer geared towards real-time display of multi-camera images/videos, even in Virtual Reality.
Our camera setup consisting of 56 PiCameras is ready to bring new wide-baseline light field video datasets to the world.
Video enrichment of cycling races
Our paper titled "360° Video Plus Depth for Fully Immersive VR Experiences" was accepted at the IEEE International Conference on Consumer Electronics (ICCE) 2023.
Head Movement Modeling for Immersive Visualization in VR accepted at the IEEE International Conference on Consumer Electronics (ICCE) 2023.
We're happy and honored to announce that our immersive plenoptic dataset paper "SILVR - A Synthetic Immersive Large-Volume Plenoptic Dataset" has been rewarded with the ACM MMSys 2022 Best Open Dataset and Software Paper.
SILVR, a dataset of light field images for six-degrees-of-freedom navigation in large fully-immersive volumes. The SILVR dataset is short for Synthetic Immersive Large-Volume Ray dataset.
We are happy to announce that our interdisciplinary paper titled "Linking the cognitive load induced by route instruction types and building configuration during indoor route guidance, a usability study in VR" was accepted for publication in the International Journal of Geographical Information Science.
ITU-T Rec. P.919 - Subjective evaluation of visual quality and simulator sickness of short 360 videos
We’re happy and honored to announce that our light field technology paper “Steered Mixture-of-Experts for Light Field Images and Video - Representation and Coding” has been rewarded with the 2021 IEEE Multimedia Prize Paper Award
PLENOPTIMA - Plenoptic Imaging - a cross-disciplinary approach to plenoptic imaging, including new optical materials and sensing principles, signal processing methods, new computing architectures, and vision science modelling.
Funding granted for Interdisciplinary Research Project on improving musical group experiences in VR, using a biofeedback control system
Paper accepted in MTAP - Random Access Prediction Structures for Light Field Video Coding with MV-HEVC
PhD - Towards Image-Based Virtual Reality using Kernel-Based Representations
PhD - Light Field Image and Video Coding for Immersive Media
Paper accepted in IEEE Transactions on Multimedia - Representing and Coding Light Field Images and Video
Article accepted for publication in the Journal of Real-Time Image Processing - Pixel-level parallel rendering for images and light fields
ILLUMINATE - Interactive streaming and representation for totally immersive virtual reality applications
Paper accepted at EUSIPCO 2018 - Compression of 360° images
Research infrastructure aimed on bringing, testing and measuring next-gen audiovisual, creative and interactive experiences
Two papers accepted for PCS 2018! Modeling and Real-Time Rendering of Light Field Video
SELVIE - Scalable, Efficient, and Low-delay Video Interaction during Events
Funding granted for imec.icon project PRO-FLOW – Enabling Internet Video Streaming and Collaboration with Sub-Second Latency
Paper in IEEE Transactions on Consumer Electronics - 3D Video Compression
Our paper "P-Frame Injection for Efficient Packet-Loss Repair in Low-Latency Video Streaming with HESP" is submitted at the IEEE International Conference on Visual Communications and Image Processing (VCIP) 2023.
Our paper "Temporal Layer Injection for Fast Bitrate Ladder Creation in Live Video Streaming" was accepted at the IEEE International Symposium on Multimedia (ISM) 2023.
OpenDIBR is an openly-available wide-base ligth field renderer geared towards real-time display of multi-camera images/videos, even in Virtual Reality.
Our paper "Mixed-Resolution HESP for More Efficient Fast Channel Switching and Packet-Loss Repair" was accepted at the Picture Coding Symposium (PCS) 2022.
We're happy and honored to announce that our immersive plenoptic dataset paper "SILVR - A Synthetic Immersive Large-Volume Plenoptic Dataset" has been rewarded with the ACM MMSys 2022 Best Open Dataset and Software Paper.
SILVR, a dataset of light field images for six-degrees-of-freedom navigation in large fully-immersive volumes. The SILVR dataset is short for Synthetic Immersive Large-Volume Ray dataset.
Our paper "Keyframe Insertion for Random Access and Packet-Loss Repair in H.264/AVC, H.265/HEVC, and H.266/VVC" was accepted at the Data Compression Conference (DCC) 2022, and our paper "A study on keyframe injection in three generations of video coding standards for fast channel switching and packet-loss repair" was accepted at Multimedia Tools and Applications.
Efficient software-defined adaptive video streaming leveraging 5G terrestrial broadcasting in combination with existing (mobile) over-the-top streaming
We’re happy and honored to announce that our light field technology paper “Steered Mixture-of-Experts for Light Field Images and Video - Representation and Coding” has been rewarded with the 2021 IEEE Multimedia Prize Paper Award
Paper accepted in MDPI Electronics - Keyframe Insertion - Enabling Low-Latency Random Access and Packet Loss Repair
The objective of this project is to investigate low-delay end-to-end contribution and distribution for live-event broadcasting over mobile 5G networks
Paper accepted in MTAP - Random Access Prediction Structures for Light Field Video Coding with MV-HEVC
PhD - Light Field Image and Video Coding for Immersive Media
Paper accepted in IEEE Transactions on Multimedia - Representing and Coding Light Field Images and Video
Network Distributed Video Coding at Video Meetup London
Article accepted for publication in the Journal of Real-Time Image Processing - Pixel-level parallel rendering for images and light fields
Paper accepted in IEEE Transactions on Information Forensics and Security (TIFS) - Fast Encoding of Watermarked Videos
Paper accepted at ICCE Berlin 2018 - Digital video stabilization in the compressed domain
Paper accepted at SPIE optics + photonics 2018 - Light field video coding
Paper accepted in IEEE Transactions on Multimedia - Low-Delay Live Streaming
Paper accepted in IEEE Transactions on Consumer Electronics - Simultaneous encoding of HDR and LDR
Paper accepted in Journal of Visual Communication and Image Representation - Transcoding of Spatially Misaligned Videos
Funding granted for imec.icon project HELP Video! (HW platforms for Embedded, Efficient, Low-latency, and Portable Video Processing)
Paper accepted in Electronics Letters - Dynamic Encoder Profile Optimisation
SELVIE - Scalable, Efficient, and Low-delay Video Interaction during Events
Paper accepted in IEEE Transactions on Multimedia - Efficient bit rate transcoding
Paper accepted in IEEE Transactions on Consumer Electronics - Arbitrary downsizing of pre-encoded HEVC video
Funding granted for imec.icon project PRO-FLOW – Enabling Internet Video Streaming and Collaboration with Sub-Second Latency
Top 10% paper award at IEEE 17th International Workshop on Multimedia Signal Processing (MMSP)
Funding granted for imec.icon project HD²R – Creating Images with Higher Dynamic Range and Richer Colors for Cinemas and Living Rooms
Special Merit Award at IEEE International Conference on Consumer Electronics 2013
Paper in IEEE Signal Processing Magazine - End-To-End Security for Video Distribution
Paper in IEEE Transactions on Consumer Electronics - 3D Video Compression
Paper in IEEE Transactions on Broadcasting - Video quality model
Paper in IEEE Transactions on Broadcasting - Fast Channel Switching
Best paper award at 6th International ICST Mobile Multimedia Communications Conference 2010
Our paper "P-Frame Injection for Efficient Packet-Loss Repair in Low-Latency Video Streaming with HESP" is submitted at the IEEE International Conference on Visual Communications and Image Processing (VCIP) 2023.
Our paper "Temporal Layer Injection for Fast Bitrate Ladder Creation in Live Video Streaming" was accepted at the IEEE International Symposium on Multimedia (ISM) 2023.
Our paper "Mixed-Resolution HESP for More Efficient Fast Channel Switching and Packet-Loss Repair" was accepted at the Picture Coding Symposium (PCS) 2022.
Our paper "Keyframe Insertion for Random Access and Packet-Loss Repair in H.264/AVC, H.265/HEVC, and H.266/VVC" was accepted at the Data Compression Conference (DCC) 2022, and our paper "A study on keyframe injection in three generations of video coding standards for fast channel switching and packet-loss repair" was accepted at Multimedia Tools and Applications.
Paper accepted in MDPI Electronics - Keyframe Insertion - Enabling Low-Latency Random Access and Packet Loss Repair
The objective of this project is to investigate low-delay end-to-end contribution and distribution for live-event broadcasting over mobile 5G networks
Paper accepted in MTAP - Random Access Prediction Structures for Light Field Video Coding with MV-HEVC
PhD - Light Field Image and Video Coding for Immersive Media
Paper Accepted at IEEE ICCE-Berlin 2019 -s Light Field Image Compression Using Versatile Video Coding (VVC)
Paper presented at SPIE optics & photonics 2019 - Overview of MV-HEVC prediction structures for light field video
Network Distributed Video Coding at Video Meetup London
Paper accepted in IEEE Transactions on Multimedia - Low-Delay Live Streaming
Special Merit Award at IEEE International Conference on Consumer Electronics 2013
Paper in IEEE Signal Processing Magazine - End-To-End Security for Video Distribution
Paper in IEEE Transactions on Consumer Electronics - 3D Video Compression
Paper in IEEE Transactions on Broadcasting - Video quality model
Paper in IEEE Transactions on Broadcasting - Fast Channel Switching
Best paper award at 6th International ICST Mobile Multimedia Communications Conference 2010
Our paper Perceptual Hashing Using Pretrained Vision Transformers won the Best Paper Award at IEEE GEM 2024.
Dr. Hannes Mareen of IDLab-MEDIA was interviewed for a fact check of a fake advertisement
Congratulations to Hannes Mareen, Postdoc Researcher at IDLab-MEDIA, who won the bronze trophy at the Vlaamse PhD Cup 2022
Congratulations to Hannes Mareen, Postdoc Researcher at IDLab-MEDIA who won the first ThesisThread competition
PhD - Pirates of the Film Industry - The Curse of the Forensic Watermark
Featured on Urgent.fm radiospecial 'Why is this A.I.?', regarding deepfakes and deepfake detection
The objective of this project is to investigate low-delay end-to-end contribution and distribution for live-event broadcasting over mobile 5G networks
Funding granted for Interdisciplinary Research Project on computer vision and intelligent mowing patterns to automate biodiversity management in grasslands
Funding granted for Interdisciplinary Research Project on improving musical group experiences in VR, using a biofeedback control system
PhD - Towards Image-Based Virtual Reality using Kernel-Based Representations
PhD - Light Field Image and Video Coding for Immersive Media
Telenet's .comdom app - safe sexting in a world of AI?
The RHETORiC project will therefore design interface elements and machine learning approaches to create semi-automated tools for news editors and media audiences to identify and counter polarization and contribute constuctively to online debates.
Network Distributed Video Coding at Video Meetup London
ILLUMINATE - Interactive streaming and representation for totally immersive virtual reality applications
Research infrastructure aimed on bringing, testing and measuring next-gen audiovisual, creative and interactive experiences
Funding granted for imec.icon project HELP Video! (HW platforms for Embedded, Efficient, Low-latency, and Portable Video Processing)
SELVIE - Scalable, Efficient, and Low-delay Video Interaction during Events
Funding granted for imec.icon project PRO-FLOW – Enabling Internet Video Streaming and Collaboration with Sub-Second Latency
Funding granted for imec.icon project HD²R – Creating Images with Higher Dynamic Range and Richer Colors for Cinemas and Living Rooms
Our paper on GPU-accelerated real-time 4D planar light-field rendering was accepted at MDPI Electronics.
TGIF - Text-Guided Inpainting Forgery Dataset was accepted at IEEE WIFS 2024.
Our paper titled Diffusion Denoising Watermark Removal Models to Attack Invisible Image Watermarks was accepted at Int. Conf. on Signal Processing and Communication Systems (ICSPCS) 2024.
Our paper titled "Improved Deepfake Video Detection Using Convolutional Vision Transformer" was accepted at the IEEE CTSoc Conference on Gaming, Entertainment, and Media (GEM) 2024.
Exploration of the potential benefits Extended Reality and Virtual Reality technologies in enhancing movement quality during Return-to-Sport (RTS) assessments post Anterior Cruciate Ligament (ACL) reconstruction.
Our paper titled "Perceptual Hashing Using Pretrained Vision Transformers" was accepted at the IEEE CTSoc Conference on Gaming, Entertainment, and Media (GEM) 2024.
Our paper titled Harmonizing Image Forgery Detection & Localization - Fusion of Complementary Approaches was accepted at Journal of Imaging.
We present the alpha version of COM-PRESS - An Image Manipulation Analysis Dashboard for Fact-checkers. This was also accepted as extended paper at MISDOOM 2023.
Our paper titled "Blind Deep-Learning-Based Image Watermarking Robust Against Geometric Transformations" was accepted at the IEEE International Conference on Consumer Electronics (ICCE) 2024.
Our paper "P-Frame Injection for Efficient Packet-Loss Repair in Low-Latency Video Streaming with HESP" is submitted at the IEEE International Conference on Visual Communications and Image Processing (VCIP) 2023.
Our paper "Temporal Layer Injection for Fast Bitrate Ladder Creation in Live Video Streaming" was accepted at the IEEE International Symposium on Multimedia (ISM) 2023.
OpenDIBR is an openly-available wide-base ligth field renderer geared towards real-time display of multi-camera images/videos, even in Virtual Reality.
Our paper titled "360° Video Plus Depth for Fully Immersive VR Experiences" was accepted at the IEEE International Conference on Consumer Electronics (ICCE) 2023.
Head Movement Modeling for Immersive Visualization in VR accepted at the IEEE International Conference on Consumer Electronics (ICCE) 2023.
Our paper titled Training Data Improvement for Image Forgery Detection using Comprint accepted at the IEEE International Conference on Consumer Electronics (ICCE) 2023.
Our paper "Mixed-Resolution HESP for More Efficient Fast Channel Switching and Packet-Loss Repair" was accepted at the Picture Coding Symposium (PCS) 2022.
Our paper titled "Fast and Blind Detection of Rate-Distortion-Preserving Video Watermarks" was accepted for presentation at the Int. Workshop on Digital Forensics (WSDF) 2022, held in conjunction with the Int. Conference on Availability, Reliability and Security (ARES) 2022.
Our paper titled "Watermarking for Large-Scale Video Distribution through Out-of-the-Loop Frame Replacement" was accepted at the European Workshop on Visual Information Processing (EUVIP) 2022.
Our paper titled Comprint - Image Forgery Detection and Localization using Compression Fingerprints was accepted at the Workshop on MultiMedia Forensics in the WILD (MMForWILD) 2022, held in conjunction with the Int. Conference on Pattern Recognition (ICPR) 2022.
SILVR, a dataset of light field images for six-degrees-of-freedom navigation in large fully-immersive volumes. The SILVR dataset is short for Synthetic Immersive Large-Volume Ray dataset.
We are happy to announce that our interdisciplinary paper titled "Linking the cognitive load induced by route instruction types and building configuration during indoor route guidance, a usability study in VR" was accepted for publication in the International Journal of Geographical Information Science.
ITU-T Rec. P.919 - Subjective evaluation of visual quality and simulator sickness of short 360 videos
Our paper "Keyframe Insertion for Random Access and Packet-Loss Repair in H.264/AVC, H.265/HEVC, and H.266/VVC" was accepted at the Data Compression Conference (DCC) 2022, and our paper "A study on keyframe injection in three generations of video coding standards for fast channel switching and packet-loss repair" was accepted at Multimedia Tools and Applications.
Our paper titled "Fast Fallback Watermark Detection using Perceptual Hashes" was accepted for publication to the special issue "Recent Developments and Applications of Image Watermarking" of MDPI Electronics
Paper presented at ICICT 2021 - Implementation-Free Forensic Watermarking
Paper accepted in MDPI Electronics - Keyframe Insertion - Enabling Low-Latency Random Access and Packet Loss Repair
Paper accepted in IEEE TCSVT - Forensic Watermarking Fallback System
Paper accepted in MTAP - Random Access Prediction Structures for Light Field Video Coding with MV-HEVC
Paper accepted in IEEE Access - Rate-Distortion-Preserving Forensic Video Watermarking
Paper accepted in IEEE Transactions on Multimedia - Representing and Coding Light Field Images and Video
Paper Accepted at IEEE ICCE-Berlin 2019 -s Light Field Image Compression Using Versatile Video Coding (VVC)
Paper presented at SPIE optics & photonics 2019 - Overview of MV-HEVC prediction structures for light field video
Article accepted for publication in the Journal of Real-Time Image Processing - Pixel-level parallel rendering for images and light fields
Paper accepted in IEEE Transactions on Information Forensics and Security (TIFS) - Fast Encoding of Watermarked Videos
Paper accepted at IWDW 2018 - Traitor Tracing After Visible Watermark Removal
Paper accepted at ICCE Berlin 2018 - Digital video stabilization in the compressed domain
Paper accepted at SPIE optics + photonics 2018 - Light field video coding
Paper accepted in IEEE Transactions on Consumer Electronics - Video Watermarking
Paper accepted at EUSIPCO 2018 - Compression of 360° images
Two papers accepted for PCS 2018! Modeling and Real-Time Rendering of Light Field Video
AQUa - an adaptive framework for compression of sequencing quality scores with random access functionality
Paper accepted in IEEE Transactions on Multimedia - Low-Delay Live Streaming
AFRESh - an adaptive framework for compression of reads and assembled sequences with random access functionality
Paper accepted in IEEE Transactions on Consumer Electronics - Simultaneous encoding of HDR and LDR
Paper accepted in Journal of Visual Communication and Image Representation - Transcoding of Spatially Misaligned Videos
Paper accepted in Electronics Letters - Dynamic Encoder Profile Optimisation
Paper accepted at Computer Graphics Forum - 3D mesh compression
Paper accepted in IEEE Transactions on Multimedia - Efficient bit rate transcoding
Paper accepted in IEEE Transactions on Consumer Electronics - Arbitrary downsizing of pre-encoded HEVC video
Top 10% paper award at IEEE 17th International Workshop on Multimedia Signal Processing (MMSP)
Paper accepted at IEEE Transactions on Consumer Electronics - Partial video encryption
Special Merit Award at IEEE International Conference on Consumer Electronics 2013
Paper in IEEE Signal Processing Magazine - End-To-End Security for Video Distribution
Paper in IEEE Transactions on Consumer Electronics - 3D Video Compression
Paper in IEEE Transactions on Broadcasting - Video quality model
Paper in IEEE Transactions on Broadcasting - Fast Channel Switching
Best paper award at 6th International ICST Mobile Multimedia Communications Conference 2010
Dr. Hannes Mareen of IDLab-MEDIA was interviewed for a fact check of a fake advertisement
Congratulations to Hannes Mareen, Postdoc Researcher at IDLab-MEDIA, who won the bronze trophy at the Vlaamse PhD Cup 2022
Congratulations to Hannes Mareen, Postdoc Researcher at IDLab-MEDIA who won the first ThesisThread competition
Featured on Urgent.fm radiospecial 'Why is this A.I.?', regarding deepfakes and deepfake detection
Telenet's .comdom app - safe sexting in a world of AI?
Video enrichment of cycling races
Compression History Discovery through Video Range Decoding for Fake Video Detection
Combating disinformation by equipping journalists with new image manipulation insights and detection methods
Efficient software-defined adaptive video streaming leveraging 5G terrestrial broadcasting in combination with existing (mobile) over-the-top streaming
PLENOPTIMA - Plenoptic Imaging - a cross-disciplinary approach to plenoptic imaging, including new optical materials and sensing principles, signal processing methods, new computing architectures, and vision science modelling.
The objective of this project is to investigate low-delay end-to-end contribution and distribution for live-event broadcasting over mobile 5G networks
Funding granted for Interdisciplinary Research Project on computer vision and intelligent mowing patterns to automate biodiversity management in grasslands
Funding granted for Interdisciplinary Research Project on improving musical group experiences in VR, using a biofeedback control system
The RHETORiC project will therefore design interface elements and machine learning approaches to create semi-automated tools for news editors and media audiences to identify and counter polarization and contribute constuctively to online debates.
ILLUMINATE - Interactive streaming and representation for totally immersive virtual reality applications
Facts4Workers - Worker-Centric Workplaces for Smart Factories
Funding granted for imec.icon project HELP Video! (HW platforms for Embedded, Efficient, Low-latency, and Portable Video Processing)
SELVIE - Scalable, Efficient, and Low-delay Video Interaction during Events
Funding granted for imec.icon project PRO-FLOW – Enabling Internet Video Streaming and Collaboration with Sub-Second Latency
Funding granted for imec.icon project HD²R – Creating Images with Higher Dynamic Range and Richer Colors for Cinemas and Living Rooms
Head Movement Modeling for Immersive Visualization in VR accepted at the IEEE International Conference on Consumer Electronics (ICCE) 2023.
ITU-T Rec. P.919 - Subjective evaluation of visual quality and simulator sickness of short 360 videos
Paper in IEEE Transactions on Broadcasting - Video quality model
Our paper titled "360° Video Plus Depth for Fully Immersive VR Experiences" was accepted at the IEEE International Conference on Consumer Electronics (ICCE) 2023.
TGIF - Text-Guided Inpainting Forgery Dataset was accepted at IEEE WIFS 2024.
Our paper titled Diffusion Denoising Watermark Removal Models to Attack Invisible Image Watermarks was accepted at Int. Conf. on Signal Processing and Communication Systems (ICSPCS) 2024.
Our paper Perceptual Hashing Using Pretrained Vision Transformers won the Best Paper Award at IEEE GEM 2024.
Our paper titled "Improved Deepfake Video Detection Using Convolutional Vision Transformer" was accepted at the IEEE CTSoc Conference on Gaming, Entertainment, and Media (GEM) 2024.
Our paper titled "Perceptual Hashing Using Pretrained Vision Transformers" was accepted at the IEEE CTSoc Conference on Gaming, Entertainment, and Media (GEM) 2024.
Our paper titled Harmonizing Image Forgery Detection & Localization - Fusion of Complementary Approaches was accepted at Journal of Imaging.
We present the alpha version of COM-PRESS - An Image Manipulation Analysis Dashboard for Fact-checkers. This was also accepted as extended paper at MISDOOM 2023.
Our paper titled "Blind Deep-Learning-Based Image Watermarking Robust Against Geometric Transformations" was accepted at the IEEE International Conference on Consumer Electronics (ICCE) 2024.
Dr. Hannes Mareen of IDLab-MEDIA was interviewed for a fact check of a fake advertisement
Compression History Discovery through Video Range Decoding for Fake Video Detection
Our paper titled Training Data Improvement for Image Forgery Detection using Comprint accepted at the IEEE International Conference on Consumer Electronics (ICCE) 2023.
Congratulations to Hannes Mareen, Postdoc Researcher at IDLab-MEDIA, who won the bronze trophy at the Vlaamse PhD Cup 2022
Combating disinformation by equipping journalists with new image manipulation insights and detection methods
Our paper titled "Fast and Blind Detection of Rate-Distortion-Preserving Video Watermarks" was accepted for presentation at the Int. Workshop on Digital Forensics (WSDF) 2022, held in conjunction with the Int. Conference on Availability, Reliability and Security (ARES) 2022.
Our paper titled "Watermarking for Large-Scale Video Distribution through Out-of-the-Loop Frame Replacement" was accepted at the European Workshop on Visual Information Processing (EUVIP) 2022.
Our paper titled Comprint - Image Forgery Detection and Localization using Compression Fingerprints was accepted at the Workshop on MultiMedia Forensics in the WILD (MMForWILD) 2022, held in conjunction with the Int. Conference on Pattern Recognition (ICPR) 2022.
Congratulations to Hannes Mareen, Postdoc Researcher at IDLab-MEDIA who won the first ThesisThread competition
Our paper titled "Fast Fallback Watermark Detection using Perceptual Hashes" was accepted for publication to the special issue "Recent Developments and Applications of Image Watermarking" of MDPI Electronics
PhD - Pirates of the Film Industry - The Curse of the Forensic Watermark
Featured on Urgent.fm radiospecial 'Why is this A.I.?', regarding deepfakes and deepfake detection
Paper presented at ICICT 2021 - Implementation-Free Forensic Watermarking
Paper accepted in IEEE TCSVT - Forensic Watermarking Fallback System
Paper accepted in IEEE Access - Rate-Distortion-Preserving Forensic Video Watermarking
Telenet's .comdom app - safe sexting in a world of AI?
The RHETORiC project will therefore design interface elements and machine learning approaches to create semi-automated tools for news editors and media audiences to identify and counter polarization and contribute constuctively to online debates.
Paper accepted in IEEE Transactions on Information Forensics and Security (TIFS) - Fast Encoding of Watermarked Videos
Paper accepted at IWDW 2018 - Traitor Tracing After Visible Watermark Removal
Best Poster Award at IEEE-EURASIP Summer School on Signal Processing (S3P) 2018
Paper accepted in IEEE Transactions on Consumer Electronics - Video Watermarking
Paper accepted at IEEE Transactions on Consumer Electronics - Partial video encryption
Paper in IEEE Signal Processing Magazine - End-To-End Security for Video Distribution