IDLab-MEDIA
ICSPCS - Diffusion Models to Attack Image Watermarks

ICSPCS - Diffusion Models to Attack Image Watermarks

Our paper titled Diffusion Denoising Watermark Removal Models to Attack Invisible Image Watermarks was accepted at Int. Conf. on Signal Processing and Communication Systems (ICSPCS) 2024.

Towards Immersive Video - AI in Digital Arts, Game Dev & Entertainment Meetup

Towards Immersive Video - AI in Digital Arts, Game Dev & Entertainment Meetup

Best Paper Award at IEEE GEM 2024

Best Paper Award at IEEE GEM 2024

Our paper Perceptual Hashing Using Pretrained Vision Transformers won the Best Paper Award at IEEE GEM 2024.

IEEE GEM 24 - Improved Deepfake Video Detection Using Convolutional Vision Transformer

IEEE GEM 24 - Improved Deepfake Video Detection Using Convolutional Vision Transformer

Our paper titled "Improved Deepfake Video Detection Using Convolutional Vision Transformer" was accepted at the IEEE CTSoc Conference on Gaming, Entertainment, and Media (GEM) 2024.

IEEE GEM 24 - Extended Reality and Virtual Reality for Return-to-Sports Screening

IEEE GEM 24 - Extended Reality and Virtual Reality for Return-to-Sports Screening

Exploration of the potential benefits Extended Reality and Virtual Reality technologies in enhancing movement quality during Return-to-Sport (RTS) assessments post Anterior Cruciate Ligament (ACL) reconstruction.

IEEE GEM 24 - Perceptual Hashing Using Pretrained Vision Transformers

IEEE GEM 24 - Perceptual Hashing Using Pretrained Vision Transformers

Our paper titled "Perceptual Hashing Using Pretrained Vision Transformers" was accepted at the IEEE CTSoc Conference on Gaming, Entertainment, and Media (GEM) 2024.

BITS, BOTS & BEATS - Creative with Generative AI

BITS, BOTS & BEATS - Creative with Generative AI

A STEM Workshop on Generative AI for teenagers